## Use Unity Animation for Camera Rotation Interpolation (false: Use Custom interpolation logic).
# Setting type: Boolean
# Default value: false
UnityCameraInterpolation = false

## Use (new) DOTween animation implementation, instead of using old Unity Animation implementation.
# Setting type: Boolean
# Default value: true
UseDOTweenAnimation = true

以前のロジックも残ってる、configで上記true false変えてもカクつく?